

Stuntman Ignition SLUS-21626 0xBFF1C010 60 fps Scarface: The World Is Yours SLUS-21111 0x41F4A178 60 fpsĭriver: Parallel Lines SLUS-21271 0xD720770D 60 fps Silent Hill 4: The Room SLUS-20873 0x3919136D 60 fpsĢ02CC948 3C023F00 //player walk,run speedĢ020EB7C 3C023F00 //enemy dogs speed, didn’t test further, don’t know about other enemies, bosses etc Midnight Club 3: DUB Edition Remix SLUS-21355 0圆0A42FF5 60 fps Midnight Club II SLUS-20209 0圎5F2DF38 60 fps Midnight Club: Street Racing SLUS-20063 0xDFD26C76 60 fps Wild Wild Racing SLUS-20108 0x5AD5A21E 60 fps Rayman 2 Revolution SLUS-20138 0xD2F77DF2 60 fps Le Mans 24 Hours SLUS-20207 0圆7835861 60 fpsĭragon Ball Z: Budokai Tenkaichi 3 SLUS-21678 0x428113C2 60 fpsĢ01DCB40 3C013F80 pl anim speed(punching, breathing etc but not movement) Navy SEALs: Combined Assault SCUS-97545 0xD7CFDCCF 60 fps

Syphon Filter: The Omega Strain SCUS-97264 0xD5605611 60 fpsĮverything double speed, except animations(or some?). Transformers SLUS-20668 0xF40DAE1E 60 fps James Bond 007: Everything or Nothing SLUS-20751 0圆848699B 60 fps This fixes the traverse distance, but as usual probably some things remain double speed. Theoretically this is preferred, because the games recalculates timings, but in explore mode the character will traverse double distance. Resident Evil Outbreak File #2 SLUS-20984 0x1E65A50E 60 fpsĢ06920CC 3C023F00 //chara idle animation speed Red Dead Revolver SLUS-20500 0圎169BAF8 60 fps Xenosaga Episode III: Also sprach Zarathustra SLUS-21389 0x2088950A (Disc1) 60 fpsĮphemeral Fantasia SLUS-20169 0xD4DE7788 60 fps Xenosaga Episode II: Jenseits von Gut und Bose SLUS-20892 0圎B39ABEC (Disc1) 60 fpsĪvatar: The Last Airbender SLUS-21395 0x52AC9729 60 fps

Ghost in the Shell: Stand Alone Complex SLUS-21006 0x95CC86EF 60 fps WinBack: Covert Operations SLUS-20160 0xB88DF765 60 fps Shadow of Destiny SLUS-20146 0xF14DFE0A 60 fpsīlood Will Tell: Tezuka Osamu’s Dororo SLUS-20782 0x89954774 60 fps Tales of Legendia SLUS-21201 0x43AB7214 60 fpsĢ01BADA0 3C023F80 //cutscene animation speedĢ0381E60 3C023F00 //battle winpose animation speed

Harry Potter & the Sorcerer’s Stone SLUS-20826 0xC71A6146 60 fpsĭeath by Degrees SLUS-20934 0圎1D6F85E 60 fps Perhaps those interested can take it further.įorbidden Siren 2 SCES-53851 0xC040B6AB 50/60 fps There is a bunch of addresses with value 40000000 and modifying them to 40400000 will give correct running speed etc. Star Wars Ep.III SLUS-21143 0x976EA156 60 fpsĬharacter idle animation correct, rest doubled. I know it seems pointless to post these cheats without speed modifiers, but is good to have them for future reference, so others don’t waste time finding them and can look for speed fixes.įinal Fantasy X SLUS-20312 0xBB3D833A 60 fpsįinal Fantasy X-2 SLUS-20672 0x48FE0C71 60 fps I tried all this instructions(3Cxx3F80) but no luck, I tried 3Cxx4000 and 3Cxx3F00 too but no diceĢ01DE148 3C023F00 //running animation speedĢ02FB1C4 3C023F00 //traverse distance if it feels slow you can try 3C023F40 insteadīoth games need speed modifiers, I had no luck finding them. Regarding FF12, sometime speed modifiers gets loaded directly into registers(so they don’t appear in RAM), lui v0,0x3F80(3C023F80 hex opcode) then followed (not necessarily immediately) by a mtc1 v0,f12 for example. WARNING: MOST OF THESE ARE TESTED VERY LITTLE AND WILL MOST LIKELY BREAK STUFF!įF12 needs a speed modifier code, so anyone interested try working on it 00547EC8, 00547ECC both have 3F800000(1.0 in float) but using theme for slowdown sets the animations back to 30 fps.Ġ481AD8A = Metal Gear Solid 3 Snake Eater (NTSC-J)
